Frog card game


















They have values as well in the above order the values are: 11 points, 10, 4, 3, 2, 0, 0, 0, and 0 points. This leaves a value of points per round. The game is played clockwise starting with the player left of the dealer. They may lead any card to the trick. The following players must follow suit if able. If they cannot, they must play a trump if they can. If they cannot, they may play any card.

The winner of the trick leads the next. Scoring can be kept on paper or with chips. At the start of the game, each player has points. Payouts are based on what bid was called and the number of points scored.

Payouts are the difference between the score made and 60 for a frog bid. This score is doubled for a Chico and tripled for a grand bid. An example of this would be if the bidder earned 80 points in a round. If the bidder wins by scoring more the 61 points, then all other players pay the bidder from their scores the number of points earned. In the above example, for a bid of frog, the bidder receives 40 points, 20 from each other player.

If the bidder scores less than 60 points they pay the other two equal points to what they would have gained. If they only scored 40 points during the game, they would have to pay each player 20 points for a bid of frog; resulting in them losing 40 points. The game ends when players wish to stop playing, or a target that was set before the game is reached.

Author Recent Posts. Amber Crook. Amber is an Austin writer and gaming connoisseur. Latest posts by Amber Crook see all. For a 4-player game, 6 card hands are dealt. After hands have been handed out the dealer takes the remaining deck and places it in the center of the play area. Then four cards are flipped faceup from the top of the remaining deck. Once this is completed the game can begin. Card suits and ranking do not matter to this game.

Though if unfamiliar, a player should view the numbers and face cards of the deck. For this game, Aces have a numerical value of 1. The remaining numerical cards are numbered 2 through 10, but 10s have special rulings that make them closer associated to face cards.

This will be described more in the gameplay section below. Face cards in this game include jacks, queens, and kings. The first thing when the game begins is players will look at the layout. Two special circumstances might occur that changes the way the game is played. If the layout includes three of the following King, Queen, Jack, 10, or 5s, then when the 4 th card of that type is played it will score all the matching cards.

If the layout consists of a four of a kind, the dealer will score all four of those cards automatically. If neither of these occurs, then the game may begin traditionally. Any player may start the game, as long as some sort of turn order is constructed. First, they will play a card from their hand and capture a card if able, and second, they will flip the top card of the remaining deck and capture a card if able. When a player plays a card from their hand they will see if they can capture any cards from the layout.

If any card pairs with theirs to equal a sum of 10 they may capture it. If a player is playing a 10 or face card, then they are looking to find a matching card of rank. A player can only capture one card this way, so multiple choices means only one card can be captured. If a card is captured both the captured card and the played card are taken by the player and placed in a facedown pile next to them.

If a played card does not capture anything then it remains in the layout to be captured later. Once a card has been played from their hand the player will flip the top card of the remaining deck.



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