U boat simulation games
Here below is a photo of what surely must be the first U-boat game, albeit not a computer-based one. Now this must really be the first U-boat game Unsere U-boote , thought to date from Your U-boat attempts to torpedo carriers and destroyers from beneath the surface while avoiding depth charges and mines. A simple, shoot 'em up kind of game. A board game from Avalon Hill. This war game consists of a coordinate grid board, cardboard counters representing U-boats and surface vessels, log charts and various historical scenarios.
Very educational and requiring some strategy, as moves must be plotted secretly by opponents several rounds ahead, and players must consider their depth, speed, and weapons capabilities which are calculated to match those of the actual vessels and weapons.
Although Avalon Hill is no longer in business, this game can be found for sale at the following web sites. Earthsea's Avalon Hill Game Page , among other places. Both these Macintosh computer games are available from Deadly Games. U-boat is a realtime simulation of the U-boat war from to mid Drumbeat, also a realtime simulation, is the sequel to U-boat; the scenario uses a Type IXB, and takes place off the coasts of Europe, the US, and Caribbean islands.
Available from Sofsource. Events on this day What happened on 13 January? U-boat of the day U - 9 patrols 1 ship sunk tons. U-boat Finder. Our main focus for the further development of this project is creating a persistent MMO-environment, set in and around the U-Boat base of Lorient, France. From there, you and your crew members will depart for the Atlantic and other parts of the world.
Apart from fully interactive tutorials that will teach you all there is to it, Crush Depth will also allow a great variety of custom options in terms of difficulty and complexity. Crush Depth is being developed with the guidance and advice of Mr. Friedrich Grade, lead engineer on U and U We fully welcome your input, criticisms, questions, experiences, suggestions, and anything else you would like to share with us. Only by getting you, our supporters, involved in the process of shaping this project.
Just send us a message by using the contact form button below. If you have other inquiries, feel free to use this form as well. We push updates very regularly. The best way to stay informed about the latest is by connecting with us through Discord or visiting our Steam Page. On average, we push an update about once a week. Some of those are major additions and some of them are smaller things, like QOL-improvements and bug fixes. At the pace we are pushing updates, it is near impossible to keep this information up to date.
For news on the latest updates, the best place to check is on our Steam Page or on our Discord. With the level of fidelity we are aiming for, thousands - if not tens of thousands - of hours of research, modelling, coding and other development is put into recreating the Type VII.
Even though it would be a bit easier to recreate another type of submarine from thereonout as some of the background simulation can be reused , it would still take thousands of hours to recreate another submarine at the same level of fidelity. Xtream Boat Racing. Suez Canal Training Simulator. Death Ships Racing Simulator. Boat Simulator Rating: 4. Rating: 4. Ship Simulator. Submarine Simulator. Yacht Parking Simulator.
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